Yurttas/PL/OOL/CS/F/13/01.html
| c# programming language fundamentals | |
| 13. design patterns |
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design patterns -
- what is a design pattern?
- GoF
- the catalog of design patterns
- how to select a design pattern
- how to use a design pattern
- UML
- creational patterns
- abstract factory
- builder
- factory method
- prototype
- singleton
- structural patterns
- adapter
- bridge
- composite
- decorator
- facade
- proxy
- behavioral patterns
- chain of responsibility
- command
- interpreter
- iterator
- observer
- template
- visitor
- what is a design pattern?
assemblies, versioning << |
Dr.Salih Yurttas