Difference between revisions of "Manuals/calci/EYE"

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0 & 0 &0    & \cdots & 1
 
0 & 0 &0    & \cdots & 1
 
\end{bmatrix}</math>
 
\end{bmatrix}</math>
 +
 +
 +
==Examples==
 +
# EYE(1) =1
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#EYE(2)
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{| class="wikitable"
 +
|-
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| 1 || 0
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|-
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| 0 || 1
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|}
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#EYE(5)
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{| class="wikitable"
 +
|-
 +
| 1 || 0 || 0 || 0 || 0
 +
|-
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| 0 || 1 || 0 || 0 ||0
 +
|-
 +
| 0 || 0 || 1|| 0 || 0
 +
|-
 +
| 0 || 0 || 0 || 1 || 0
 +
|-
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| 0 || 0 || 0 || 0 ||1
 +
|}
 +
 +
==See Also==
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*[[Manuals/calci/MATRIXIDENTITY| MATRIXIDENTITY]]
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*[[Manuals/calci/MATRIXOPERATORS| MATRIXOPERATORS]]
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 +
==References==
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*[https://en.wikipedia.org/wiki/Identity_matrix Identity]
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 +
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*[[Z_API_Functions | List of Main Z Functions]]
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*[[ Z3 |  Z3 home ]]

Revision as of 13:36, 6 June 2017

EYE (Number)


  • is the order of the matrix.

Description

  • This function shows the identity matrix of a given order.
  • In , is the order of a identity matrix.
  • Identity matrix is also called Unit matrix.
  • Identity matrix of size n is the nxn square matrix with ones on the main diagonal and zeros on the other entries.
  • Identity matrix is denoted by:

, , ......


Examples

  1. EYE(1) =1
  2. EYE(2)
1 0
0 1
  1. EYE(5)
1 0 0 0 0
0 1 0 0 0
0 0 1 0 0
0 0 0 1 0
0 0 0 0 1

See Also

References