Difference between revisions of "ZCubes/Universal Constants and Unit Conversions"
Jump to navigation
Jump to search
(Created page with "==Universal Constants and Unit Conversions== <br/> All the Universal constants or Physical/Chemical constants such as ‘Gravitational constant’, ‘Speed of light’, ‘Av...") |
(→Code) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 9: | Line 9: | ||
+ | ==Code== | ||
+ | E:= m*%c^2 | ||
+ | E(2) | ||
− | <<[[ | + | F:=m *%g; |
+ | F(2) | ||
+ | |||
+ | E:=m*%c^2 | ||
+ | E(2kg)<>J | ||
+ | |||
+ | <br/> | ||
+ | *[[Z3 | Z3 home]] | ||
+ | *[[Z^3 Language Documentation]] | ||
+ | *[[ZCubes_Videos | ZCubes Videos and Tutorials]] | ||
+ | *[[Main_Page | About ZCubes ]] | ||
+ | <br/> | ||
<br/> | <br/> | ||
− | © Copyright 1996- | + | © Copyright 1996-2021, ZCubes, Inc. |
Latest revision as of 00:20, 11 March 2021
Universal Constants and Unit Conversions
All the Universal constants or Physical/Chemical constants such as ‘Gravitational constant’, ‘Speed of light’, ‘Avogadro’s number’ etc are available in ZCubes in a way they can be used in functions. This video demonstrates how to use these constants in Z programming or spreadsheet computations using easy notations. ZCubes handles computations with ‘Units’ which is extremely useful in scientific computations.
Video
Code
E:= m*%c^2 E(2)
F:=m *%g; F(2)
E:=m*%c^2 E(2kg)<>J
© Copyright 1996-2021, ZCubes, Inc.