Difference between revisions of "Manuals/calci/TOQUARTER"
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Quadrant 3:(-x,-y)(Negative x and Negative Y) | Quadrant 3:(-x,-y)(Negative x and Negative Y) | ||
Quadrant 4:(x,-y)(Positive x and Negative y). | Quadrant 4:(x,-y)(Positive x and Negative y). | ||
− | *So using this function we can find the given numbers are in which quadrant | + | *So using this function we can find the given numbers are in which quadrant. |
+ | |||
+ | ==Examples== | ||
+ | |||
+ | ==See Also== | ||
+ | *[[Manuals/calci/QUARTILE | QUARTILE ]] | ||
+ | *[[Manuals/calci/SIN | SIN ]] | ||
+ | *[[Manuals/calci/COS | COS ]] | ||
+ | *[[Z_API_Functions | List of Main Z Functions]] | ||
+ | *[[ Z3 | Z3 home ]] | ||
+ | |||
+ | ==References== | ||
+ | *[https://en.wikipedia.org/wiki/Quadrant Quardrant] | ||
+ | *[[Z_API_Functions | List of Main Z Functions]] | ||
+ | |||
+ | *[[ Z3 | Z3 home ]] |
Revision as of 12:48, 21 March 2017
TOQUARTER (QuarterIndex)
- is the value of the co-ordinates.
Description
- This function is showing the quadrnt of the given numbers.
- In , are the values of x and y.
- There are four quadrant values.
- The two axes divide the plane into four sections called quadrants.
- The quadrants will starting at the positive x-axis and going around anti-clockwise.
- The axes of the numbers are defined in the form(x,y).
- So we will get the Quadrant values in the following way:
Quadrant 1:(x,y)(positive x and Positive y) Quadrant 2:(-x,y)(Negative x and Positive y) Quadrant 3:(-x,-y)(Negative x and Negative Y) Quadrant 4:(x,-y)(Positive x and Negative y).
- So using this function we can find the given numbers are in which quadrant.