Difference between revisions of "Z3"

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  Double tap SHIFT - Toggle Capital and Small Letter [Ex: Convert FRACTAL to fractal and vice verse]
 
  Double tap SHIFT - Toggle Capital and Small Letter [Ex: Convert FRACTAL to fractal and vice verse]
 
  CTRL+SPACE - Function Listing
 
  CTRL+SPACE - Function Listing
 
⧓    - BETWEEN - BET+Ctrl+g, BET+Shift+Space
 
⧒    - XLBETWEEN - XLBET+Ctrl+g or XLBET+Shift+Space
 
⧑    - XRBETWEEN - XRBET+Ctrl+g or XRBET+Shift+Space
 
⋈    - XLRBETWEEN -XLRBET+Ctrl+g or XLRBET+Shift+Space
 
 
 
*[[ Z%5E3_Language_Documentation | z^3 Language Documentation ]]
 
  
 
=More Operators=
 
=More Operators=

Revision as of 08:45, 11 August 2024

z^3 Language

z^3 is an easy to write, natural to read, language powered by high performance computing.

This page gives you information about z^3 language, operators, functions etc.


Introduction

Why another programming language? Do we not have enough of them?

Well, let us try this real world experiment. Go to the best programmer you know. Pick the simplest formula you can think of: E=mc2. Ask how the Energy (E) can be calculated, for a mass (m) of 1kg, 2kg, 3kg,… 10kg and for a constant Speed of Light (3x10^8m/s). And let us just watch the programmer for what happens next. Yes, go ahead and start a stop watch!

Likely that the programmer would pull up a spreadsheet and type formulae notation such as shown below, to do this, within a minute or so.

Spreadsheet Example: E=mc2


Or maybe, the programmer would make a program, in a computer language to do this, and will come back to you in about an hour!

Well, this shows the poor state of the current state of the art computer human interaction. Today, an ordinary computer can do billions of operations per second. And even with the best techniques, translating from our human language to computer language takes minutes or hours!


Now, what if, if we could just say:

Energy:=m*(3*10^8)^2

Energy@1..10

And the results come out:

z^3 E=mc2 Example

Or let us imagine you wanted to create an array of 9 rows and 9 columns and with 9 cells each in 3 dimensions, and z^3 would give this to you with the command:

9x9x9x.png

What if you could fill an array of size 3x3 with random numbers and assign it to A using:

3x3xrandom.png

Simple! Wow!

That is why we created a simple Language for you and the machine called: z^3. The Powerful, Omni-Functional, ZCubes Language.

Editor and Short cut Keys

Bring down the Symbol Keyboard (⌨) by clicking on the top right of the Code Editor. The ⌨ icon gives access to Operators, Symbols, Units, Greeks, Constants, Code Templates, etc. and more! So feel free to use it anytime!

ZCubes Code Mode Control Panel

z^3 Coding Editor is amazing, and more details can be found at coding.zcubes.com.

Typing Code

The Symbol Keyboard is very helpful. Typing on the Code Editor is simple too! There are several helpful ways to express logic and code into the editor.

In the code editor, type the function name (case sensitive), and press Shift+Enter to get parameter expansion. Say CUBEROOT and Shift+Enter will give you CUBEROOT(Number). Or PMT Shift+Enter will give you PMT(Rate,NoPaymentPeriods,PresentValue,FutureValue,Type), to which parameters can be edited and replaced as required.

Generally z^3 Editor automatically shows a listbox with likely functions that you could use given a few letters.

Code expansion also works with things like for, ifelse, switch, zswitch, zif, etc. Simply press Shift+Enter after you type the term.

Say, type FOR and then press Shift+Enter.

Errors are highlighted immediately to give you help with typing things in correctly.

Most functions are Combinatorial. That means you can run them as: PMT((12..20)%,12,1000) or SQRT(1..100) or COMBIN(10..100..10,2..3) etc.

How to type Special Characters

Say you want to type the character for pi. Simply type pi and press Shift+Space. This will automatically convert it to π. To get the between operator, type bet and Shift+Space to get ⧓. 40 deg Shift+Space gives 40°.

z^3 Commands and Operators

List of Operators

+,  -,  *,  /, ^, %	 - Arithmetic Operators
| |    - Array Function and Creation Operator
..     - Arithmetic and Geometric Series Creation
...    - Geometric Series Creation	
@      - apply to
#      - Series or Special Case Qualifier for Dates, Calci  Cells, and Sequences, etc.
<<<    - Member or Variable Assignment
<>     - Unit Conversion
<+>    - Unit Addition
<->    - Unit Substraction
<*>    - Unit Multiplication
</>    - Unit Division
()     - Function Call
[]     - Set Creation
       - Object Set 
       - Set Object Membership
.      - Member Function Dereferencing.	
. mf   - Member Function
.$ mf(function, parameters)   - Element-wise Function Application
.$$ mf (special	        – Row-wise Function Application
.$$$ mf (special) 	– Column-wise Function Application
.$_ mf (special)	- Cumulative Function Application (all)

::     - If
:::    - switch

⧓     - BETWEEN
⧒     - XLBETWEEN
⧑     - XRBETWEEN
⋈     - XLRBETWEEN


.) - To insert a closing left and right parenthesis.
.] - To insert a closing left and right square brackets for an array.
  Example: a.).$_(∑)

.* - To apply a global function as a member function. SIN is a global function. 
  Example: a.*SIN() or a.*SUM()



Enhanced Operators

Z Math Operators

➕ ZPLUS
➖ ZSUBTRACT/ZNEGATIVE 
➗ ZDIVIDE
✖ ZMULTIPLY
∆ ZPOWER
﹪ ZMOD
= ZEQUALS
≠ ZNOTEQUALS
≤ ZLTE
≥ ZGTE
> ZGT
< ZLT
⎶ ZEQS (Strict Equality)
⍯ ZNES (Strict Not Equality)
⩦ ZFEQ (Floating Value Equality)

Z operators are sensitive to types of parameters, and effortlessly handle Matrices/Arrays, Units, Number Types such as Big Integers, High Precision Decimals, Complex Numbers, Fractions, etc. They parallel the normal operators such as +, -, etc.

Examples:

1.3%%4 ➕2%%3
1..10➕2..30	
1m➕34cm
a=1..10;
b=2;
a➗b
a=1..10;
b=2;
a ﹪ b
b=(1..9)<>m;
b ∆ (1..9)

Hash # Operator

# Operator can have multiple meanings, when used as a binary operator or as suffix.  Hash # Operator . 
# can be used to (1) arrafy functions, (2) index, search and filter arrays, and (3) index and search Objects. See detailed page  Hash # Operator  for use cases.

Fabulous ! Operator

!  Fabulous ! Operator  (Also called Fabulous Operator) 

! Operator can have multiple meanings, when used as a suffix. of course, as a prefix, ! represents NOT as in most C like languages.
! can be used to (1) Compute factorial of numbers (including complex numbers etc), (2) Create functions out of strings, (3) Create predicate functions and search functions out of simple notations with regular expressions, strings, etc. See detailed page  Fabulous ! Operator   for use cases.

Concatenation Operator

Concatenation can be achieved using ⧺ operator, in strings, arrays, etc.

"test" ⧺ "test"

testtest

(1..10)⧺(3..4);


1 2 3 4 5 6 7 8 9 10 3 4

Join Operator

Joining elements of an array can use the ⚯ operator.

(1..3) ⚯ '-';

1-2-3

Short Cut Keys

CTRL+G - to convert into Greek Code
CTRL+U - Converts SIGMA to Σ
Σ     - SIGMA - sigma+Ctrl+U
SHIFT+ENTER- Gives Parameter Expansion
Double tap SHIFT - Toggle Capital and Small Letter [Ex: Convert FRACTAL to fractal and vice verse]
CTRL+SPACE - Function Listing

More Operators

@: Function Apply Operator

1..100@SIN

~: Transpose Operator


[[[1..10]~]~]~

↑ and ↓: Ascending and Descending Operator

	
	MAGICSQUARE(5)!
	(1..100)↓
	(1..100)↑

⧓,⧒,⧒ and ⋈: Between Operators

	a=-1;
	⧓(1,a,30)
	a=29;	
	⧓(1,a,30) //between g
	
	a=31;
	⧒(1,a,30) //xlbetween g
	a=30;
	⧒(1,a,30) //xlbetween g
	
	⧒(1,2,30) // xlb g
	⧒(1,1,30)
	
	a=29;
	⋈(1,-1..31,30);
	
	⧓(1,-1..5,4);
	
	[
		⧓(1,1,30),
		⧓(1,0,30),
		⧓(1,10,30),
		⧓(1,31,30),
		⧑(1,29,30),
		⧑(1,30,30),
		⧑(1,1,30),
		⧑(1,30,30),
		⋈(1,1,30),
		⋈(1,3,30)
	]

√: Square Root, Cube Root, Fourth Root and Nth Root Operators

	√(3+34)
	∛(27.01)
	√√64
	ROOTNTH(1..10,4) 
		// root is first parameter
	NTHROOT(1..10,4)
		// root is second parameter
	
	NTHROOT(1..100,2)
	NTHROOT(1..100,4)
	ROOTNTH(1..100,2)
	ROOTNTH(1..100,4)
	3√81


Logical Statements

If Statements

    a=3;
    (a<0)::{"whatever"},
    {
		!(a>4)::
			{"whateverelse"},
			{"whateverelseleft"}
	}  
	
	(a>4)::
			{"whateverelse"},
			{"whateverelseleft"}
			

Switch Statements

Apart from the conventional Javascript switch statement syntax, z^3 enhances language simplicity with a new style.

The new z^3 switch statements syntax is as follows.


	discriminant:::
	{
           x, y:: 
        	  /*statements to be executed if x or y is true*/
        	  /*Break is automatically added. */
        	  /*Simply add an empty statement using a simple extra semicolon (;)) */
            ,
		z:: 
        	  /*statements to be executed if z is true*/
            ,
		default::
	}
For example,
	b=0;
	c=343;
	fruits="mango";
	fruits:::
	{
        "apple","tomato":: 
        	   b++;
        	   c=3.4;
           ,
		"mango":: 
        	   b=34905; 
                
            ,
        default::
        	
                b=45.6;
            
	}
	[b,c];  
	
	switch(a)
	{
		case b:
		case c:
			break;
		default:
			break;
	}

If switch discriminant is true, then case clauses can have a condition.

x=1;
y=2;
z=4;
true:::
{
	x<2::z=45;
	x>2::z=56;
}
z

Loops

	a=1;
	do
	{
		a++
	}
	until(a>20); // do while(!condition)
	a; // here this will be 21, since !condition is checked like a do while loop.
	
	a=11;
	b=45;
	because(a<b)
	{
		a++
		OUTPUT(a)
	}
	
	a=11;
	do
	{
		a++
	}
	unless(a==11); 
	a;

Function Declarations

	function y(x)
	{
		∵(x<345)
		{
			∴(x+3434)
		}
		∵(x>345)
		{
			∴(x-3434)
		}
	}
	y(13);

The letter Ƒ can also be used instead of the full term function.
	
	Ƒ y(x)
	{
		∵(x<345)
		{
			∴(x+3434)
		}
		∵(x>345)
		{
			∴(x-3434)
		}
	}
	y(13);

Existential Quantification

	a=1..100;
	∀a("x<810")
	∃a("x<810")
	∄a("x<810")
	
	a=1..100;
	[∀a("x<810"),∃a("x<810"),∄a("x<810")]
	a=1..100;
	[∀a("x<810"),∃a("x<810"),(!∄a("x<0"))]
	
	a=1..100;
	b= ∀a("y*2<200");
	b.result
	
	a=1..100;
	b= ∀a("y*2<=50");
	a.pick(b.result)
	
	//make a pick operator based on a similar array of true false. or non-existant to get the values out.
	//PICK
	
	a=1..100;
	b= ∀a("y*2<50");
	a.pick(b.result)
	


z^3 Array Manipulation

Refer z^3 Array Manipulation

Fractions

Refer Fractions

z^3 Units

Refer z^3 Units page

z^3 Constants

Constants Value Abbreviations
Acceleration Of Gravity- Gee 9.80665 m·s−2  %gee
Acceleration Of Gravity (Gee, Free-Fall On Earth) 9.80665 m·s−2  %g
Atomic Mass Constant 1.66053892173e−27 kg  %atomic
Avogadro'S Number 6.0221412927e23 mol−1  %avogadro
Bohr Magneton 9.2740096820e−24 J·T−1  %bohr
Bohr Radius 5.291772109217e−11 m  %bohrradius
Boltzmann Constant 1.380648813e−23 J·K−1  %boltzmann
Characteristic Impedance Of Vacuum 376.730313461 Ω %characteristic
Classical Electron Radius 2.817940326727e−15 m  %classical
Conductance Quantum 7.748091734625e−5 S  %conductance
Conventional Value Of Josephson Constant 4.835979e14 Hz·V−1  %conventional
Conventional Value Of Von Klitzing Constant 25812.807 Ω
Coulomb'S Constant 8.987551787e9 N·m2·C−2
Efimov Factor 22.7  %efimov
Electric Constant Vacuum Permittivity 8.854187817e−12 F·m−1  %electric
Electron Mass 9.1093829140e−31 kg  %electronmass
Elementary Charge 1.60217656535e−19 C  %elementary
Faraday Constant 96485.336521C·mol−1  %faraday
Fermi Coupling Constant 1.1663645e−5 GeV−2  %fermi
Fine-Structure Constant 7.297352569824e−3  %fine
First Radiation Constant 3.7417715317e−16 W·m2  %first
First Radiation Constant For Spectral Radiance 1.19104286953e−16 W·m2·sr−1
Gas Constant 8.314462175 J·K−1·mol−1  %gas
Hartree Energy 4.3597443419e−18 J  %hartree
Inverse Conductance Quantum 12906.403721742 Ω  %inverse
Josephson Constant 4.8359787011e14 Hz·V−1  %josephson
Loschmidt Constant 2.686780524e25 m−3  %loschmidt
Magnetic Constant Vacuum Permeability 1.256637061e−6 N·A−2
Magnetic Flux Quantum 2.06783375846e−15 Wb
Molar Mass Constant 1e−3 kg·mol−1  %molarmass
Molar Mass Constant Of Carbon-12 1.2e−2 kg·mol−1
Molar Planck Constant 3.990312717628e−10 J·s·mol−1  %molar
Molar Volume Of An Ideal Gas At T=273.15K And P=100Kpa 2.271095321e−2 m3·mol−1  %molarvolume
Molar Volume Of An Ideal Gas At T=273.15K And P=101.325 Kpa 2.241396820e−2 m3·mol−1
Newtonian Constant Of Gravitation 6.6740831e−11 m3·kg−1·s−2 %newtonian
Nuclear Magneton 5.0507835311e−27 J·T−1  %nuclear
Planck Charge 1.87554595641e−18 C  %planckcharge
Planck Constant 6.62607004081e−34 J·s %planck
Planck Length 1.61619997e−35 m  %plancklength
Planck Mass 2.1765113e−8 kg  %planckmass
Planck Temperature 1.41683385e32 K  %plancktemperature
Planck Time 5.3910632e−44 s  %plancktime
Proton Mass 1.67262177774e−27 kg  %proton
Quantum Of Circulation 3.636947552024e−4 m2 s−1  %quantumof
Reduced Planck Constant 1.05457180013e−34 J·s
Rydberg Constant 10973731.56853955 m−1  %rydberg
Sackur-Tetrode Constant At T=1 K And P=100Kpa −1.151707823  %sackur
Sackur-Tetrode Constant At T=1 K And P=101.325 Kpa −1.164870823
Second Radiation Constant 1.438777013e−2 m·K  %second
Speed Of Light In Vacuum 299792458 m·s−1  %speed
Speed Of Sound In Dry Air 343.2 m·s−1
Standard Atmosphere 101325 Pa  %atm
Stefan–Boltzmann Constant 5.67037321e−8 W·m−2·K−4  %stefan
Thomson Cross Section 6.65245873413e−29 m2  %thomson 
Von Klitzing Constant 25812.807443484 Ω  %von
Weak Mixing Angle 0.222321  %weak  
Wien Displacement Law Constant 2.897772126e−3 m·K  %wien

ZOS and Calci functions Categorywise

Refer ZOS and Calci functions Categorywise

z^3 API functions

Refer z^3 API Functions page


z^3 Language Test

Check z^3 language skills

z^3_Exercises

List of few z^3 exercises for you to try out

RENDER examples