ZCubes/Rotation

Revision as of 05:45, 12 November 2015 by Abin (talk | contribs) (Created page with "==Rotation== Facilitates the user to apply ‘Rotation’ effects for the Cubees. Rotation can be applied around X axis, Y axis or Z axis ==How to Rotate== Method 1 Create a ...")
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Rotation

Facilitates the user to apply ‘Rotation’ effects for the Cubees. Rotation can be applied around X axis, Y axis or Z axis

How to Rotate

Method 1

Create a Cubee. Select the area to apply the rotation. Click on the ‘Apply Rotation, Scaling etc.’ icon that appears above the Cubee.
 
Click Apply Rotation
Rotation icons appear on the right hand side under ‘OBJECT CONTROLS’ menu. Rotation can be applied around X-axis, Y-axis or Z-axis. Click and drag the desired rotation type on the ZCube.
 
Click Apply Rotation

Selecting – ‘Rotate around X-axis’ – displays as follows:

 
Rotate X- Axis

Selecting – ‘Rotate around Y-axis’ – displays as follows:

 
Rotate Y- Axis

Selecting – ‘Rotate around Z-axis’ – displays as follows:

 
Rotate Z- Axis

Method 2

Create a drawing. Select the portion to apply rotation for. Click on ‘Change Content Effects’ icon that appears below the ZCube as    shown.
 
Rotate Z- Axis
Under the ‘Apply Effects’ menu, Rotate90 and Rotate270 sub-options are available.
 
Rotate Z- Axis
Selecting – ‘Rotate90’ – displays as follows:
 
Rotate Z- Axis
Selecting – ‘Rotate270’ – displays as follows:
 
Rotate Z- Axis