More RENDER Examples

Segmented Render Arrays

Segmented Arrays with empty element. Each Segment can have its own heading

RENDER(
   [
	  ["type","size"],
	  ["circle",100],
	  ["circle",200],
	  [],
	  ["type","size"],
	  ["circle",400],
	  ["circle",600]
   ]
)

 

Timeline of Draw

RENDER(
   [
	  ["timeline","type","size"],
	  [,"circle",100],
	  [10000,"circle",200],
	  [],
	  ["type","size"],
	  ["circle",400],
	  ["circle",600]
   ]
)

 

Drawing Strokes Simulation

RENDER(
   [
	   ["timeline","type","size","draw"],
	  [,"circle",100,true],
	  [4000,"circle",200,true],
	  [],
	  ["type","size","draw"],
	  ["circle",400,true],
	  ["circle",600,true]
   ]
)

 

Line Modes

Line modes. Get modes from CURVEMODES() part of the string gives the mode like stepbefore


// edit: make name and info only below onto a table as Line Modes

{name: 'curveLinear', curve: d3.curveLinear, active: true, lineString: '', clear: false, info: 'Interpolates the points using linear segments.'},
			{name: 'curveBasis', curve: d3.curveBasis, active: true, lineString: '', clear: true, info: 'Interpolates the start and end points and approximates the inner points using a B-spline.'},
			{name: 'curveBasisClosed', curve: d3.curveBasisClosed, active: false, lineString: '', clear: false, info: 'Uses a closed B-Spline to approximate the points.'},
			{name: 'curveBundle (ß=0)', curve: d3.curveBundle.beta(0), active: false, lineString: '', clear: true, info: 'Same as curveBasis with the addition of a paramter ß which determines how close to a straight line the curve is. If ß=0 the curve is straight.'},
			{name: 'curveBundle (ß=0.5)', curve: d3.curveBundle.beta(0.5), active: false, lineString: '', clear: false, info: 'Same as curveBasis with the addition of a paramter ß which determines how close to a straight line the curve is.'},
			{name: 'curveBundle (ß=1)', curve: d3.curveBundle.beta(1), active: false, lineString: '', clear: false, info: 'Same as curveBasis with the addition of a paramter ß which determines how close to a straight line the curve is. If ß=1 the curve is the same as curveBasis.'},
			{name: 'curveCardinal (tension=0)', curve: d3.curveCardinal.tension(0), active: false, lineString: '', clear: true, info: "Interpolates the points using a cubic B-spline. A tension parameter determines how 'taut' the curve is. As tension approaches 1 the segments become linear."},
			{name: 'curveCardinal (tension=0.5)', curve: d3.curveCardinal.tension(0.5), active: false, lineString: '', clear: false, info: "Interpolates the points using a cubic B-spline. A tension parameter determines how 'taut' the curve is. As tension approaches 1 the segments become linear."},
			{name: 'curveCardinal (tension=1)', curve: d3.curveCardinal.tension(1), active: false, lineString: '', clear: false, info: "Interpolates the points using a cubic B-spline. A tension parameter determines how 'taut' the curve is. As tension approaches 1 the segments become linear."},
			{name: 'curveCatmullRom (α=0)', curve: d3.curveCatmullRom.alpha(0), active: false, lineString: '', clear: true, info: 'Similar to curveCardinal (tension=0) but with a parameter α that determines the parameterisation used to interpolate the points. If α=0 the parameterisation is uniform.'},
			{name: 'curveCatmullRom (α=0.5)', curve: d3.curveCatmullRom.alpha(0.5), active: false, lineString: '', clear: false, info: 'Similar to curveCardinal (tension=0) but with a parameter α that determines the parameterisation used to interpolate the points. If α=0.5 the parameterisation is centripetal and self intersecting loops are avoided.'},
			{name: 'curveCatmullRom (α=1)', curve: d3.curveCatmullRom.alpha(1), active: false, lineString: '', clear: false, info: 'Similar to curveCardinal (tension=0) but with a parameter α that determines the parameterisation used to interpolate the points. If α=1 the parameterisation is chordal.'},
			{name: 'curveMonotoneX', curve: d3.curveMonotoneX, active: false, lineString: '', clear: true, info: 'Interpolates the points with a cubic spline which are monotonic (i.e. always increasing or always decreasing) in y.'},
			{name: 'curveMonotoneY', curve: d3.curveMonotoneY, active: false, lineString: '', clear: false, info: 'Interpolates the points with a cubic spline which are monotonic (i.e. always increasing or always decreasing) in x.'},
			{name: 'curveNatural', curve: d3.curveNatural, active: false, lineString: '', clear: true, info: 'Interpolates the points with a cubic spline with zero 2nd derivatives at the endpoints.'},
			{name: 'curveStep', curve: d3.curveStep, active: false, lineString: '', clear: true, info: 'Interpolates the points with alternating horizontal and vertical linear segments. The vertical segments lie midway between points.'},
			{name: 'curveStepAfter', curve: d3.curveStepAfter, active: false, lineString: '', clear: false, info: 'Interpolates the points with alternating horizontal and vertical linear segments. The y value changes after the x value.'},
			{name: 'curveStepBefore', curve: d3.curveStepBefore, active: false, lineString: '', clear: false, info: 'Interpolates the points with alternating horizontal and vertical linear segments. The y value changes before the x value.'}
RENDER(
	[
		["type"   ,   "size"      ,   "coordinates"                  , "stroke"      , "fill" ,"linemode"  ],
			["line"      ,   null   ,   [100,10,200,100,300,299,200,300]            , "red"   , "blue"   , "catmull"]
	]
);
""

 

Arrow Heads on Lines

marker-start marker-end marker-mid

RENDER(
	[
		["type"   ,   "size"      ,   "coordinates"                  				, "stroke"      , "fill" , "marker-start"],
		["line"      ,   null   ,   [100,10,200,100,300,299,200,300]            , "red"   		, "blue" ,	"#arrow"]
	]
);
""

 

Arrow Heads on Lines and Line Modes

RENDER(
	[
		["type"   ,   "size"      ,   "coordinates"                  , "stroke"      , "fill" ,"linemode" ,"marker-end" ],
		["line"      ,   null   ,   [100,10,200,100,300,299,200,300]            , "red"   , "blue"   , "stepbefore","arrow"]
	]
);
""

Arrow Heads at Start, End and Middle of Line

-arrows mid start and end

RENDER(
	[
		["type"   ,   "size"      ,   "coordinates"                  , "stroke"      , "fill" ,"linemode" ,"marker-end","marker-mid","marker-start" ],
		["line"      ,   null   ,   [100,10,200,100,300,299,200,300]            , "red"   , "blue"   , "stepbefore","arrow","arrow","arrow"]
	]
);
""

Timelines of Draw

Click the first circle, triggers the Section :1

RENDER(
[
  ["type","size","id"],
  ["circle",100,"d1"],
  ["circle",200],
  [],
  ["type"	,"trigger"	,"condition","goto"	, "target"	,"once"],
  ["event" 	,"onclick",(e)=>true	,":1" 	, "#d1"		,true], // click
  ["event" 	,"onkeydown",(e)=>e.keyCode=='K'	,":1" 	, ], // keydown or onkeydown
  ["done"], // ["."]
  [":1"],
  ["type","size"],
  ["circle",400],
  ["circle",600]
]
);
""


Controls

Click the input control, triggers the Section :1

Note the use of [] empty cell to separate the sections. Use of :1 as section tags.

RENDER(
[
  ["type","size","id","value","trigger","goto"],
  ["input:button",100,"d1",343,"click",":1"],
  ["circle",200],
  ["."],
  [":1"],
  ["type","size"],
  ["circle",400],
  ["circle",600]
]
)
""

Flag of Vietnam

RENDER(
   [
      ["type","x","y", "width","height","fill", "count","shape","id","href","sides","size"],
      
      ["rect",0, 0,  300,   150,   "red"  ,1,,,,,],
      ["star",0, 0,0, 0, "yellow",1,true,"star1","","10",40],
   
      ["use",150,80,300,140, "yellow",1,false,"","star1","",300],
   
      ]
)         

""

 

Gradient Colors

RENDER(
	[
		["type","x","y","width","height","fill"],
		["rect",100,70,200,140,["white","red","black","radial"]]
	]
)	
""

 

7 circles surrounded by 12 circles

RENDER(
	[
		["id","type","coordinates","r","fill","count","transform-origin","stroke-width","stroke"],
	["","circle",POLYPOINTS(12,120,200,-90+360/12),30,,12,[100,100],4,"red"],
	["","circle",POLYPOINTS(6,60,201,-90+360/6),30,,6,[100,100],3,"blue"],
	["","circle",POLYPOINTS(1,1,202,-90+360/1),30,,1,[100,100],2,"blue"]
	
	]
	
)
""

 

Triangle Star

RENDER(
   [
	   ["type","points","stroke","stroke-width","fill"],
	   ["polygon",[150,100,200,200,100,200],"red","5",],
	   ["polygon",[200,150,100,150,150,240],"red","5",]
 
   ]
)
""

 

Circle Inside a Triangle

RENDER(
   [
	   ["type","r","cx","cy","count","points","stroke","stroke-width","fill"],
	  ["polygon",,,,,[150,100,200,200,100,200],"blue","5",],
	   ["circle",28,150,170,1,,,,"lightgreen"]
 
   ]
)
""

 

Rotating Star

starx= RENDER(
   [
      ["type","x","y", "width","height","fill", "count","shape","id","href","sides","size"],
       ["star",0, 0,0, 0, "red",1,true,"star1","","10",40],
       ["use",150,80,300,140, "red",1,false,"","star1","",300],
   ]
);
	   RENDER(
	[
		["id", "animate","animationsettings"],
		["star1", "animate",[["loop","rotate","duration","easing"],[true,360,5*1000,"linear"]]],
		
	]                                       
	,
	starx
)
""

 

Circle and Rectangle with Gradiant

RENDER(
	[
		["type","x","y","cx","cy","r","width","height","fill"],
		["circle",,,100,100,50,200,140,["red","green"]],
		["rect",200,200,,,,200,140,["blue","green","yellow"]]
		
		
	]
	)
	
""

 

Circle with Radial

RENDER(
	[
		["type","cx","cy","r","width","height","fill"],
		["circle",100,100,100,200,140,["blue","green","red","radial"]]
	]
	)			
""

 

Circles with Gradiant

RENDER(
	[
		["type","cx","cy","r","width","height","fill","count"],
		["circle",i=>i*50,	i=>i*50,50	,		200,140,i=>["red","yellow","red"],12],
	]
	)			
""

 

Triangle with Gradiant

RENDER(
	[
		["type","points","stroke","stroke-width","fill"],
		["polygon",[150,100 200,200 100,200],"red",5,["green","blue","lime"]],
	]
		)			
""

 

Bar Diagram

RENDER(
   	[
          ["type","x","y","width","height","fill","sides","size","cx","cy","r"],
          ["rect", 50,200,   30,   150,    ["white","orange"]  , , , , ,],
	  ["rect",100,200,   30,   250,   ["white","orange"]  , , , , ,],
   	  ["rect",150,200,   30,   240,   ["white","orange"]   , , , , ,],
	  ["rect",200,200,   30,   280,   ["white","orange"]   , , , , ,],
	  ["rect",250,200,   30,   325,   ["white","orange"]   , , , , ,],
	  ["rect",300,200,   30,   380,   ["white","orange"]   , , , , ,],
	  ["rect",350,200,   30,   350,   ["white","orange"]   , , , , ,],
	  ["rect",400,200,   30,   700,   ["white","orange"]   , 40, 80,90 , 50,],
	  
	  
	  ]
 
	);
""

 

Triangle Inside the Circle with Gradiant

RENDER(
	[
		["type","x","y","width","height","fill","cx","cy","r","points","stroke","stroke-width"],
		["circle", , , ,,["red","blue"] ,150,160,70, , ,],
		["polygon", , , , , "red", , , ,[150,100 200,200 100,200], ,5],
	]
		)			
""

 

Star Inside Circle with Gradiant

RENDER(
   	 [
           ["type","x","y","width","height","fill","count","shape","id","href","sides","size","cx","cy","r","stroke","stroke-width","points"],
       	   ["circle", , , , ,"red", , , , , , ,100,150,40],   
	   ["star",0,0,0,0,"yellow", 1,true , "star13", "","12",40],
	   ["use",100,150,300,140,"yellow",1,false,"","star13","",300]
	  
	  
	  ]
 
	);
""

 

Lines with Coloured Circles

RENDER(
   	[
      	["type","x","y","width","height","fill","count","shape","id","href","sides","size","cx","cy","r","stroke","stroke-width","points","transform"],

      	["circle",,,,,,1,,,,,,100,135,40,"red",10,],
      	["circle",,,,,,1,,,,,,100,135,5,"yellow",30,],
      	["polyline",,,,,"green",30,,,,,,,,,"blue",1,i=>[100,135,199,120, 200,95,201,120,200,135],(i=>({"rotation":(i+1)/24*360,"cx":100,"cy":135})) ],
   	]
	);
""

 


PolyPoints with Ellipses

pts=MAKEPOLYGONPOINTS(50,100)
RENDER(
   [
      ["type","cx","cy","rx","ry","stroke","stroke-width","fill","count"],
      ["ellipse",i=>300+pts[i][0],i=>300+pts[i][1],100,8,"purple",2,"rgba(10,20,128,0.1)",pts.length,"3,3"],
	     ],
)
""

 


Ball Animation

move=RENDER(
	[
		["id","type","cx","cy","r","width","height","fill","count","transform-origin"],
		["circle1","circle",200,300,20,	,,"green",1,[100,200]],
		["circle2","circle",200,300,8,	,,"red",1,[200-10,200]],
		["circle3","circle",200,300,25,	,,"blue",1,[150,200]],
	    ["circle4","circle",200,300,12,	,,"pink",1,[250-10,200]],
		["circle5","circle",200,300,16,	,,"purple",1,[150-10,200]]
	]
	
);
RENDER(
	[
		["id"		, "animate","animationsettings"],
		["circle1"	, "animate",[["loop","rotate","duration","easing"],[true,-360,5*1500,"linear"]]]	,
		["circle2"	, "animate",[["loop","rotate","duration","easing"],[true,360,5*2000,"linear"]]],
		["circle3"	, "animate",[["loop","rotate","duration","easing"],[true,-360,5*1000,"linear"]]]	,
	["circle4"	, "animate",[["loop","rotate","duration","easing"],[true,360,5*1000,"linear"]]],
		["circle5"	, "animate",[["loop","rotate","duration","easing"],[true,360,5*1000,"linear"]]]
	]                                       
	,
	move
)
""

 


Circle Slide Animation

slide=RENDER(
	[
		["id","type","fill", "stroke", "stroke-width","stroke-dasharray","cx","cy","r"],
		["one","circle","none",["blue","green","red"],2,[15,15],150,250,59]
	]
);
	
RENDER(
	
	[
		["id","animate","animationsettings"],
		["one","animate",[["loop","translateX","duration","easing"],[true,150,30*1000, "spring(2, 10, 10, 0)"]]]
		]
	,
		 slide
		 )
""

 

Ball rolling inside a circle - Animation

//rotate a ball within a big circle

circular=RENDER(
	[
		["id","type","coordinates","fill", "stroke", "stroke-width", "cx","cy","r","count","transform-origin"],
		["big","circle",,"white","orange",8,300,300,205],
		["small","circle","M150,300 a 150,150 0 1,0 300,0 a 150,150 0 1,0 -300,0","black","black",,150,300,50,1,[300,300]] 
	]
);
	
RENDER(
	
	[
		["id","animate","animationsettings"],
		["small","animate",[["loop","rotate","duration","easing"],[true,360,3*1000, "linear"]]]
		]
	,
		 circular
		 )
""

 

Related

Basic Examples