More RENDER Examples

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Segmented Render Arrays

Segmented Arrays with empty element. Each Segment can have its own heading

RENDER(
   [
	  ["type","size"],
	  ["circle",100],
	  ["circle",200],
	  [],
	  ["type","size"],
	  ["circle",400],
	  ["circle",600]
   ]
)

Segmented Render Arrays.png

Timeline of Draw

RENDER(
   [
	  ["timeline","type","size"],
	  [,"circle",100],
	  [10000,"circle",200],
	  [],
	  ["type","size"],
	  ["circle",400],
	  ["circle",600]
   ]
)

Drawing Strokes Simulation

RENDER(
   [
	   ["timeline","type","size","draw"],
	  [,"circle",100,true],
	  [4000,"circle",200,true],
	  [],
	  ["type","size","draw"],
	  ["circle",400,true],
	  ["circle",600,true]
   ]
)


Line Modes

Line modes. Get modes from CURVEMODES() part of the string gives the mode like stepbefore


// edit: make name and info only below onto a table as Line Modes


{name: 'curveLinear', curve: d3.curveLinear, active: true, lineString: '', clear: false, info: 'Interpolates the points using linear segments.'},
			{name: 'curveBasis', curve: d3.curveBasis, active: true, lineString: '', clear: true, info: 'Interpolates the start and end points and approximates the inner points using a B-spline.'},
			{name: 'curveBasisClosed', curve: d3.curveBasisClosed, active: false, lineString: '', clear: false, info: 'Uses a closed B-Spline to approximate the points.'},
			{name: 'curveBundle (ß=0)', curve: d3.curveBundle.beta(0), active: false, lineString: '', clear: true, info: 'Same as curveBasis with the addition of a paramter ß which determines how close to a straight line the curve is. If ß=0 the curve is straight.'},
			{name: 'curveBundle (ß=0.5)', curve: d3.curveBundle.beta(0.5), active: false, lineString: '', clear: false, info: 'Same as curveBasis with the addition of a paramter ß which determines how close to a straight line the curve is.'},
			{name: 'curveBundle (ß=1)', curve: d3.curveBundle.beta(1), active: false, lineString: '', clear: false, info: 'Same as curveBasis with the addition of a paramter ß which determines how close to a straight line the curve is. If ß=1 the curve is the same as curveBasis.'},
			{name: 'curveCardinal (tension=0)', curve: d3.curveCardinal.tension(0), active: false, lineString: '', clear: true, info: "Interpolates the points using a cubic B-spline. A tension parameter determines how 'taut' the curve is. As tension approaches 1 the segments become linear."},
			{name: 'curveCardinal (tension=0.5)', curve: d3.curveCardinal.tension(0.5), active: false, lineString: '', clear: false, info: "Interpolates the points using a cubic B-spline. A tension parameter determines how 'taut' the curve is. As tension approaches 1 the segments become linear."},
			{name: 'curveCardinal (tension=1)', curve: d3.curveCardinal.tension(1), active: false, lineString: '', clear: false, info: "Interpolates the points using a cubic B-spline. A tension parameter determines how 'taut' the curve is. As tension approaches 1 the segments become linear."},
			{name: 'curveCatmullRom (α=0)', curve: d3.curveCatmullRom.alpha(0), active: false, lineString: '', clear: true, info: 'Similar to curveCardinal (tension=0) but with a parameter α that determines the parameterisation used to interpolate the points. If α=0 the parameterisation is uniform.'},
			{name: 'curveCatmullRom (α=0.5)', curve: d3.curveCatmullRom.alpha(0.5), active: false, lineString: '', clear: false, info: 'Similar to curveCardinal (tension=0) but with a parameter α that determines the parameterisation used to interpolate the points. If α=0.5 the parameterisation is centripetal and self intersecting loops are avoided.'},
			{name: 'curveCatmullRom (α=1)', curve: d3.curveCatmullRom.alpha(1), active: false, lineString: '', clear: false, info: 'Similar to curveCardinal (tension=0) but with a parameter α that determines the parameterisation used to interpolate the points. If α=1 the parameterisation is chordal.'},
			{name: 'curveMonotoneX', curve: d3.curveMonotoneX, active: false, lineString: '', clear: true, info: 'Interpolates the points with a cubic spline which are monotonic (i.e. always increasing or always decreasing) in y.'},
			{name: 'curveMonotoneY', curve: d3.curveMonotoneY, active: false, lineString: '', clear: false, info: 'Interpolates the points with a cubic spline which are monotonic (i.e. always increasing or always decreasing) in x.'},
			{name: 'curveNatural', curve: d3.curveNatural, active: false, lineString: '', clear: true, info: 'Interpolates the points with a cubic spline with zero 2nd derivatives at the endpoints.'},
			{name: 'curveStep', curve: d3.curveStep, active: false, lineString: '', clear: true, info: 'Interpolates the points with alternating horizontal and vertical linear segments. The vertical segments lie midway between points.'},
			{name: 'curveStepAfter', curve: d3.curveStepAfter, active: false, lineString: '', clear: false, info: 'Interpolates the points with alternating horizontal and vertical linear segments. The y value changes after the x value.'},
			{name: 'curveStepBefore', curve: d3.curveStepBefore, active: false, lineString: '', clear: false, info: 'Interpolates the points with alternating horizontal and vertical linear segments. The y value changes before the x value.'}
RENDER(
	[
		["type"   ,   "size"      ,   "coordinates"                  , "stroke"      , "fill" ,"linemode"  ],
			["line"      ,   null   ,   [100,10,200,100,300,299,200,300]            , "red"   , "blue"   , "catmull"]
	]
);
""


Render Line Modes.png

Arrow Heads on Lines

marker-start marker-end marker-mid

RENDER(
	[
		["type"   ,   "size"      ,   "coordinates"                  				, "stroke"      , "fill" , "marker-start"],
		["line"      ,   null   ,   [100,10,200,100,300,299,200,300]            , "red"   		, "blue" ,	"#arrow"]
	]
);
""

Arrow Heads on Lines and Line Modes

RENDER(
	[
		["type"   ,   "size"      ,   "coordinates"                  , "stroke"      , "fill" ,"linemode" ,"marker-end" ],
		["line"      ,   null   ,   [100,10,200,100,300,299,200,300]            , "red"   , "blue"   , "stepbefore","arrow"]
	]
);
""

Arrow Heads at Start, End and Middle of Line

-arrows mid start and end


RENDER(
	[
		["type"   ,   "size"      ,   "coordinates"                  , "stroke"      , "fill" ,"linemode" ,"marker-end","marker-mid","marker-start" ],
		["line"      ,   null   ,   [100,10,200,100,300,299,200,300]            , "red"   , "blue"   , "stepbefore","arrow","arrow","arrow"]
	]
);
""


Timelines of Draw

Click the first circle, triggers the Section :1

RENDER(
[
  ["type","size","id"],
  ["circle",100,"d1"],
  ["circle",200],
  [],
  ["type"	,"trigger"	,"condition","goto"	, "target"	,"once"],
  ["event" 	,"onclick",(e)=>true	,":1" 	, "#d1"		,true], // click
  ["event" 	,"onkeydown",(e)=>e.keyCode=='K'	,":1" 	, ], // keydown or onkeydown
  ["done"], // ["."]
  [":1"],
  ["type","size"],
  ["circle",400],
  ["circle",600]
]
);
""


Controls

Click the input control, triggers the Section :1

Note the use of [] empty cell to separate the sections. Use of :1 as section tags.

RENDER(
[
  ["type","size","id","value","trigger","goto"],
  ["input:button",100,"d1",343,"click",":1"],
  ["circle",200],
  ["."],
  [":1"],
  ["type","size"],
  ["circle",400],
  ["circle",600]
]
)
""

Flag of Vietnam

 RENDER(
   [
      ["type","x","y", "width","height","fill", "count","shape","id","href","sides","size"],
      
      ["rect",0, 0,  300,   150,   "red"  ,1,,,,,],
	  ["star",0, 0,0, 0, "yellow",1,true,"star1","","10",40],
   
	  ["use",150,80,300,140, "yellow",1,false,"","star1","",300],
   
      
	   ]
)         

""

Render Flag of Vietnam.png

Gradient Colors

RENDER(
	[
		["type","x","y","width","height","fill"],
		["rect",100,70,200,140,["white","red","black","radial"]]
	]
)	
""

Render Gradient Colors4.png