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348 bytes added ,  03:59, 22 March 2024
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*NES compares both real and imaginary parts A and B.  
 
*NES compares both real and imaginary parts A and B.  
 
*This function will check for alphabets and special characters also.
 
*This function will check for alphabets and special characters also.
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All comparison functions ( [[Manuals/calci/LT |LT]], [[Manuals/calci/LTE |LTE]], [[Manuals/calci/GT |GT]], [[Manuals/calci/GTE |GTE]], [[Manuals/calci/EQ |EQ]], [[Manuals/calci/NE |NE]], [[Manuals/calci/EQS |EQS]], [[Manuals/calci/NES |NES]], [[Manuals/calci/FEQ |FEQ]]) will assume B as 0, if not provided. So EQ(10) will be treated as EQ(10,0)
    
==Examples==
 
==Examples==
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